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Jul 31, Download Xenogears (USA-PSN) PSP Eboot ROM ID: NPUJ PBP file to \PSP\GAME\ without changing the folder name (the game ID). Jan 20, Download Xenogears (UNDUB) PSP Eboot ROM ID: SLUS/9. Example Path: X:\PSP\GAME\SLUS/9\cheap-diet-pills-online.info Xenogears is an RPG spanning several millennia, weaving religion and philosophy with science Direct Download Links: Download Xenogears (USA) ( M). Note: This game is a PSX2PSP eBoot and is meant to be played on a Sony PSP.

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Direct Download Links: Download Grandia (USA) (M). Note: This game is a PSX2PSP eBoot and is meant to be played on a Sony PSP. Xenogears». Download Xenogears (USA) ROM / ISO for PlayStation (PSX) from Rom Hustler. % Fast Download. Xenogears (UNDUB) is a RPG game published by Squaresoft released on October 20, for the Sony PlayStation Portable. What's in PBP Alternatively , "PSX2PSP" eboots can be emulated on PC with ePSXe emulator. DOWNLOAD.

In the Village of Lahan there lived an aspiring young artist named Fei fong Wong, a promising youth who wants nothing more than to keep living his peaceful life to the fullest. It is such a wonderful day in the village, as a young couple has now come of age and are finally ready to become married. As their conversation went to a complete stop, Alice then asked fei for a favor to go to Dr. Fei then agreed to get them for her as he pretends their conversation never happened, after he left, Alice breaks down in tears thinking how foolish she was for even saying all those things. After spending time at Dr. The village now ravaged in flames, people getting caught in crossfire are slaughtered by these monstrous machines. Fei feeling powerless to save the people that he loved suddenly hears a mysterious voice telling him to ride on one of those killing machines.

Nice job psp. Marvel Vs. Drizzle's awesome work! Still ticking, huh? Unfortunately, Hell had no vacancies. Originally Posted by spikyhunter3.

Yeah i ran a test ISO, and it gave me an error.

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Does the eboot go in game or game whats the kernal supposed to be on? Got questions click here! PSP Firmware Version 3. Thanks for the info on the images - I converted FF7 this morning and it's working perfectly, but I really wanted to get rid of the Hotshots2 graphics. It's impossible to state just how cool this is. I only bought a PSP way back when, so that I could play FF7 and it's been a long wait, but finally the magic has happened.

I don't know if Dark Alex reads this forum, but thanks - you are a genius. I was already about to pin up a how-to, except, I could not get PIC0. Hardass Extraordinaire - Mad And Nocturnal. No leg issues, no problems on both Yingko and Xinzhu paths, All Working perfectly so far 5. I must be pretty lucky. From realitor: Playing on a PSP with 5. Game runs flawlessly. No 0 hp leg bug. Tested running 5.

Tested on 5. Running 5. No Errors on 3. Tested by MonkeyJamboree Works great on 5. Works great 4. Plays flawlessly til the end of disx one, where it freezes on the animation at the end of twin towers. Locks up when you go to teleport at the basement at the beginning of the game. Seems to work fine when using 4. Groove Adventure Rave: Works perfectly 4. Works perfectly Groove Adventure Rave: Tested in 5.

There are some attacks that monsters use, and the last two final battles with Xizan, that cause some slowdown. Just to make sure I tried every attack in the game, watched every FMV, and did every sidequest. Locks up on other pops at random spots. If it doesnt let u save like the old bug, then try 3.

Xenogears 2.0 (UNDUB) PSP Eboot Download

I have tried 3. To get past 2nd forest or others freezes , use 3. This game can be fully played on PSP. Timestop causes temporary slowdown. Create single disc eboots AND a multi disk eboot. Start the game from the single disc eboot for disc one using POPS 3. Play until the end of disc 1. There is a save point just before the disc switch, save here. Quit the game and start up the multi disk eboot using POPS 3. I was able to play the game from the multi disc eboot using firmware 3.

When you reach disc 3, save the game and quit Otherwise the game will freeze right after the cutscene where Koudelka finds Edward and James behind the big metal door 7. Boot up the single disc eboot for disc 3 in POPS 5. Go to the memory card management section from the HOME menu and import your save from the multi disk eboot.

Quit and reload disk 3 in POPS 3. Quit and reload the multidisk eboot in POPS 5. Play until after the disc switch, save and quit Boot up the single disc eboot for disc 4 in POPS 5. Quit and reload disk 4 in POPS 3. Tested on both 5. The only pops that can run this game without issues is 3. Play a single-disc eboot and if you like it buy the game, or find out how to switch discs on PSP. Tested on 6. Graphical issues during the demo — by 2PS. Would play fine, but would glitch and die every time I tried to load a game.

Switched to 3. Background music is CD-Audio, so was absent during my tests. Tested in 3. Working with background music. No lag or freezes. Sometimes after using Dragoon-Magic the fight will not continue.

Not sure why. Seems to work perfectly, no errors or freezes from sound or item use. Golden Seed locks game on 3. Golden Seed does not lock game on 3. All issues are cleared up in POPs 3. The above issue may be due to a disc image format problem, not pops had a similar issue where that was the case with Tomb Raider 1. PSP-3K with 5. PSP Slim with 5. Lost World: Multidisk, I had some trouble with the second disk, but I used 3.

Sincerely, -X. Multidisk, confirmed with 3. With 3. Completed the game epilogue included. Game no longer hangs on any FMV sequence; I have had no freezes in the game at all. There was no need to use CWCheat to bypass any glitches or problems besides changing discs which is inevitable.

Some people say you need to run the game in Normal screen size but I was able to run it in Full Screen the entire game. My specs are CFW 3. However, upgrading to 4. Used UltraISO 8.

PSP when converting. It may result in a black screen when launching the game. Certain songs will freeze the game. Locks up at the initial loading screen The progress bar will loop endlessly. Loaded once, worked fine. Endless loading loop on retrying race, now get endless loop on initial loading screen. Also got it to get to the main menu before freezing. Everything else works fine. Also freezes quite often. Crashes after Playstation splash screen, PSP needs a hard reboot afterwards.

Tested by Tickolas. Same issue applies as with 3. Starts up fine. Have not tested battles as yet. Runs fine. Long load times after FMVs. Runs great. No further boots caused crashes so far. Now runs at fullspeed, 2nd-stage bug fixed. SLPS increases compatibility, but re-introduces slowdown.

Running at full speed, no crashes in 3. One occurs when you press "start" to fight while reading the book, so to avoid it, you cancel out x , then choose "battle" from the map menu. Another occurs if you press start from the weapon choice menu, and one more if you skip the animation after beating Cervantes just the first time, but in subsequent times you need at least a bit of the animation to play.

Tried with 3. Popped in 3. This is a Jap PS game I imported this off ebay. Created using all the default numbers. GIDN off disk etc. No problems, dojo-crash bypassed! Have been playing it for around an hour and no problems. No music in 5. Everything seems working ok in 3. Tested by MonkeyJamboree. Spyro 2: Works fine with no popsloader original from flash. No problems with voice overs dropping out so far. Iso extracted with magiciso and converted to eboot using psx2psp v. Can crash randomly while entering worlds.

Update from Mr. Update from NuVanDibe: Able to reach lv 2 on 4. Also, it is unknown at this point if the pops will be subject to the copy protection included in this game. Change to normal to fix this. Update from neoxavien — "seems to freeze randomly during battles the farther I got into the game. If you have more information to pass along or fixes, pass them on!

By tomsho Star Wars Episodio 1: Fixing the ISO riping zanzibar. All tests with Pops 3. Freezes right after Playstation logo screen. Tested by Watsonator Star Wars: By tomsho.

Continuing or pausing the game will send you back to the start of the first level, may sometimes warp you to the second level. Works perfect on 4. CDDA audio does not seem to work in 5. Play it on 4. Has black bars on top and bottom no matter what way to convert it or what region it is.

Works perfect in both, music and everything. I recommend it on 5. Works perfect, all bgm included. Suffers same black bars on top and bottom as first Street Fighter Collection. Works perfect in 5. Everything seems to work fine in 5.

Including bgm. Black screen even before PS logo. Runs fine, no problems — by 2PS 3. On the VS screen and the victory screen, the overall picture is discolored.

Works perfectly with updated Popsloader 3. Popsloader set to 3. Super Robot Wars Alpha part. No crashes as of yet. Loaded fine with popsloader using 3. Tested using a personal rip and the game is fully playable. Works only with the 2 cds version Fully playable, without crashes , the multidisk version doesnt work.

Loading game: Two instability crashes. One involves not switching the memory card before choosing a save, the other involves save 1. Before choosing Save 2, you must first press the Circle button to switch from memory card 1 to 2, and then back to 1.

There are 3 save sections per memory card. Save 1 causes the game to crash on load. SaintPizzy for the update. When using spells with animations spells that make every unit on the screen stop their movement until the attack finishes , the game may freeze. When I was playing on 3. Other than that the game works great just be sure to save often.

Using popsloader to run 3. The English translation patched and original Japanese versions work perfect on pops 3. No skipping of cutscenes or music and such. And 3. Hangs during opening sequence on 3. One hour in and works fine with minor audio glitches on 4. Seems advisable just to use 4. Switching to 5. So far no problems that were catastrophic as all problems encountered occurred with a save point nearby and could be solved by switching pops versions.

Tested by dish. Tested by REfan Works on 5. Time Bokan Series: Bokan to Ippatsu! Time Bokan: Tiny Toons Adventures: PSP 3k 5. Ripped with CloneCD. Ebooted with popstation v1. Intro runs. Crashes when you start game. Nearly completed on 3. Played it on my TV. Video openning crash in the ending, but the game continues. Kept Original game ID. No pops needed. Runs great! Game runs OK. Kept game ID. Works perfectly, but will require CDDA patch and 4.

Is there no way to bypass the crash in 25 december for Bloody Bride?? For anyone with CFW 6. I used the instructions found on this site to the letter:. I tried Digimon World 3 on 3. Pops Compatibility List Here is a pops compatibility list please add to it by leaving a comment if you can help with the list.

Ace Combat 3: Use 4. Played using psp 5. Action Man: Music issues if the image is not good — try PAL version. Symphony of the Night , on 4. Crashed after character is chosen at a blank screen if left too long. After chosen character, the screen will go black, immediately press the X button and the game will run normally.

Runs perfect on 3. Update from Druids Works flawlessly on 5. Works under 3. New update — works flawlessly under 5. Update from XsilentX: Works under 5. Update from Orin Works until the end of the first disc on 5. Freezes at hovercraft cutscene, dropped down to 3. Tried loading on disc 2 and same problem occured asking me to switch back to disc 1. Project S. Quad Power Racing? Batman Beyond: Batman Forever: Tested by 2PS.

Freezes when man in gun shop speaks funnily enough, straight after he says freeze! Capcom Generations — CD2: Sound glitches during gameplay, no BGM. The game will freeze when accessing the character status. So time to make the second disc change again, so press Home and select Disc 1 and everything will work flawlessly — by Druids 5.

APTX 5. By SephirothX 5. Runs perfectly. Test on 3. Will not work with 3. Runs fine with pops 3. Sound skips. Freezes after Blizzard logo during intro if disc-load speed is set to fast.

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Runs fine on 3. Open the map and close it to fix the bug. Test by largeroliker. Will update when I finish the game. So in order to fix this, move around and engage in a digimon battle before proceeding. Everything works perfectly, including the voices.

Update 2 by GamerbyDesign: Update by JarvyBirdman: On the PSP Slim 4. Update by Mavincenzi: PSP -Slim 5. Shotgun freezing is fixed on the PSP Slim using 4. Japanese version of game was used. Everything runs perfectly so far, including voices. No problems with weapons or items. MenuS fine. Sound and graphics are good. Tested by MasterTurkey 5. The game runs great overall.

Graphics are perfect in 5. When popsloader loading menu appears, select 3. Also works on 5. No music, otherwise it runs fine. Music works, runs fine. By 2PS. Use popsloader and 3. Crashed when attempting to quit in-game — by 2PS. To work around this issue use cwcheat to save and then transfer to PC, use emulator to get to next disc and save at first opportunity.

Convert save back to PSP and continue on next disc make sure save is correct game code for the disc. Game freezes after goal or corner kick etc. No lag or bugs. Playable, but some music and sound fx are missing. This occurs on most versions emulated by 3. No gameplay issues have been seen while using 3. The sound glitch from 3. Hitting cancel to back out of all menus and then going back to it sometimes it takes a few tries will eventually cause it to draw properly.

From my observations, it occurs only on the world map, and when the just enter it and try to save. You have to move at least one square for the graphic error to not occur.

Like when you just leave a town, or just make dock, or just leave a battle, just move a square or two and you should be able to see your save screen. From Mr. The final fantasy V[From Final Fantasy Anthology] bug seems to be neither caused by the pops nor the conversion form. The same bug is present in the PS2: To solve this, delete your non working save, then use popsloader to run the game on 3. You can now reset and use popsloader and use a higher version to play the game. If you have it on Fast the game may glitch after a battle.

Certain enemy moves can cause the the whole screen to turn green or red while still hearing battle sounds and music, the game time will literally slow down to where one attack can take ten minutes to complete. If you do manage to make it to the field screen, save then reset to restore the glitched graphics. Known moves to cause this so far: Seal Evil basically any attack that can cause sleep or silence. Battle swirl works fine, but sleep and silence attacks DO cause the game to glitch.

Game glitches in battle after Yuffie steals your materia. Battle swirl works fine, also sleep and silence attacks no longer cause glitches. The game freezes at certain points in Cosmo Canyon. Switch to a different version of Pops to get past this issue.

The game froze when trying to enter the 3rd area of the Ancient forest. Everything else worked fine. The battle swirl causes the game to glitch. Use the new popsloader to run the game under a version that works. Same problem 3. Use the popsloader designed for 3. Some attacks sound odd but other than that it runs flawlessly. Other FMVs might freeze as well. If you get this freeze, switch down to 3.

Some scenes cause pixelation like unreadable text and wrong colors. Starting a New Game causes the game to hang endlessly. No errors at all so far will update this if I come across anything. Working perfectly Gaiaseed: Plays with no music, loading screen only has loading bar. Everything else seems OK. StormPooper 4. Best select 4. ChapmeisterFlash Goo! Perfectly playable despite being in Japanese.

Music stutters on switching from one area to another. Music no longer stutters. Again, no save between disc 1 and 2, however, a multi-disk version works perfect so you can change disks.

I finished it without any problem. No save between disc 1 and 2, still have to try a multidisc POPS with it. From this on you can return to the start menu still with graphical mess and chose the different options. Hell Night: Crashes on story mode opening cutscene, as Ken first appears in top-down view and someone shouts.

Does the same on pops 4. Works using 3. Can quit using Home. Does not work and will not work on any version. Loads EA Logo, and then Intro, black screen no load or sound.

This is the one PSX game that cannot be emulated on any platform. Works Perfectly, No Errors! Sometimes choppy but not enough to affect gameplay 4. Working flawlessly, no noticable slowdowns.

Xenogears (USA-PSN) PSP Eboot

Its faster then the FPS you get on this game. I tried lots of different CDDA converters too, and no go. Title hangs at the loading screen — by 2PS 5. Confirmed by j1ggy using 4. Same thing with 5. By StriderH2 using 5. Jade Cocoon: Runs perfect. Works and loads fine — by 2PS 3. Game runs great. When you finish Vision and try to load the next level the game hangs. Just save at the end of vision and when it freezes, quit game then restart it and load your save.

Should load Vision fine. Did for me. Freezes a few seconds after talking to couple at beginning of game. Have not tried single-disc images. As mentioned above, the game tends to freeze after playing ingame engine generated cutscenes prerendered CGI cutscenes do not cause the game to freeze Here is what I did: Legacy of Kain: Tested by dish: Finished the game.

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Recommended that you change shoulder buttons to R1 and R2 so you can do special combos and magic more easily. Seems to happen at the same spots. While playing on 3. Update to 3. At least, that worked for me.

Works perfectly on my 3.

Not sure why 3. First time I tried it, froze at Playstation screen. On the second try, runs fine. Do you remember love? Original from flash. Tested by Prangalf 3. ChapmeisterFlash Magic the Gathering: Runs fine! Not working on 5. Tested by Vanit Works in 5. What I did was load 3. Id try playing the whole game just on 3. Experienced ladder glitch using 5. Any version 3. Gameplay seems perfect otherwise. Works Perfect on 3. Now works perfectly under 3. Also works in 4. During the Psycho Mantis fight go to your Home menu and change controller ports only works on 3.

Freezes during the Hind D boss fight. No lock-ups during Hind-D battle. Playble, but has some graphic glitches during several cutscenes after the Psycho Mantis boss fight and during the ending sequence — I finished with the good ending.

Freezes after boot screen. Interesting thing: If you boot disc 2 multiboot disc and it you use the HOME menu to switch discs, it freezes after the "Now Checking…" message comes up, everything works fine by booting disc 2 until you have to swap discs….

Unlike the post above, the game does not freeze on the boot. REAL heavily, that is. I used it as the main game ID with or without compression doesnt matter. Using pops 4. Best played on this firmware 3.

Grandia (USA) ISO < PSX2PSP ISOs | Emuparadise

Use the 3. Works but there are problems with the sound when there is a conversation, like missing words. The rest plays fine until the battle with Glyde; 3. Go to the Monster Rancher page for more info. Works great on 3. Otherwise you are going to need to use CWcheat codes. Go to the Monster Rancher 2 page for more info.

No problems so far. It has music and sound. Runs on 3. Running CFW 5. Ran the game on CFW 3. Works flawlessly!

Tested by Milkymoocowmoo, 4. Muscle Ranking Kinniku Banzuke: Namco Museum Vol. NBA Jam T. If you have some issues with sound use 3. Videos work perfectly, stretch is perfect, and no hangtimes or anything, runs great. Tested by Finstern 3. Everthing is perfect. Hangs at boot — by 2PS. No lag, no crashes.

Played it all the way through. Tested by Geoninja Hangs on load with 5. Tested by Knutsky Works perfect on 3. If your ISO has been patched, it will only run on 3. Anything above freezes after PS logo. StormPooper 3. Hangs on startup, enter the Controller Settings menu by pressing "Home" then exit, and the game will load normally, runs perfectly to completion with a multidisc eboot.

Any other hangs are fixed the same way. Not game-breaking, but takes up some item slots in your inventory. Will seem to hang at black screen after PS logo when loading from Disc 1, but will load just fine if left alone for about one minute.

Disc change and save recognition work fine — Azure Fang 5. Will freeze after the Playstation logo appears, easily fixed by setting disk load speed to fast Credit all goes to Azure Fang above for quelling my anger at a black screen all night XD.

Sorry Crystler Tower!!! Room 5 and the Loft may be unlocked for a short while before you should be able to enter them before obtaining the Master Key. Entering either room will cause Room 6 to be locked later on, which makes it impossible to continue the game if the huge ANMC in Dryfield smashes the walkway. Reloading in Motel Lobby freezes at loading screen. No FMV glitches. Works just fine on single disc eboot.

Have fun!! Small graphical error with Kyle floating in the air during dialogue after SDI system fires on the bunker, but I think that was on disc as well. Experimented for a while and found that SLPS worked as a multi-disc eboot on pops 4. If disc speed is on high, this can cause the publisher screen freeze and possibly hang when loading rooms as well.

Played through first disc so far and swapped to disc 2 without any problems. Will update when if game is completed. Upon arrival, go up to Motel Room 6. Reload from the MIST garage and try again. If you run into this issue use CloneCD to create the. Use SLPS to avoid publisher screen freeze. Movies are watchable but has slight distortion. Certain cutscenes lag and not in sync with the audio on max compression. Saving may fail on rare occasions but all you need to do is retry.

Freezes at publisher screen. Game still freezes at publisher screen, but this could be due to the game being a multi-disc eboot. And if it is, then Parasite Eve 2 [PAL] can not be played in multi-disc eboot format, period, since older pops, namely 3.

Runs fine — by 2PS 3. Game is OK when played with 4. Played with PSP fat in firmware version 5. Persona 2: I had over a dozen freezes in my first 20 hours while using a compressed ISO and the normal Disc Speed, especially during boss battles. After setting the Disc Speed to fast and removing the ISO compression, I had only 3 crashes in over 20 hours of gameplay, and none during a boss fight. I beat the final boss without problems.

Hope it helps! Then run game with Popsloader 5. Rarely the game may freeze, so be sure to save often. I also made a multi-disc eboot containing v1. Innocent Sin, Persona: Eternal Punishment and Persona 2: Get it here. Completed with translation patch on 5. Game completed in 40 hours with one and only crash in battle. I used the "Original from firmware" option while using Prometheus 5.

As far as I could tell it is random. Does not get past loading screens in 4. You should try having the disk speed on fast…i managed to get past the loading errors by doing this also running 4.

Runs perfectly on 5. Runs much like the US version did before 5. Crashes randomly during loading in all game modes. Also always seems to crash when about to fight Felicia in Arcade mode. Runs fine until then though. Minor graphical glitch on the level with the wagon, one of the pigs appears as a mass of discolored pixels until victory.

Works perfectly English patched. Same as 5. Movie and Audio sequences are fine. Recommend this one, a Genuine Classic!! So far, works perfect on 5. Played through several matches with dif characters. Tested with 4. Hangs on Interplay logo screen — by 2PS.

Pro Pinball — Timeshock! There is a copy protection message at the start. By 2PS Pukunpa: Puyo Puyo: After re-mapping some buttons, this game played fine through the first few levels. Rainbow Six: Runs fine — 2PS 3. Works fine until "The Bayou" level. Freezes at the part in which you must hit the switch and get to the door before it closes. Use this version and the whole game should run smoothly.

Froze when attempting to save. Some sound glitches. Sound can get stuck in a loop. ChapmeisterFlash Resident Evil: Resident Evil: Both disk 1 and 2 work perfectly using SLPS again.